Stat Conversion

The base values for stats are derived from attributes, with skills and talents contributing to the final displayed values.

  • HP: Constitution × 30

  • Heavy Weapon Damage: Strength × 10

  • Light Weapon Damage: Agility × 10

  • Spell Damage: Spirit × 10

  • Heavy Weapon Resistance: Strength × 5

  • Light Weapon Resistance: Agility × 5

  • Spell Resistance: Spirit × 5

  • Speed: Reflex × 2

  • Evasion Rate: Reflex × 0.002

  • Evasion Ignore Rate: Reflex × 0.002

  • Critical Hit Rate: 25% + (Agility × 0.001)

  • Critical Hit Resistance: Agility × 0.001

  • Critical Damage: 200% + (Strength × 0.002)

  • Critical Damage Reduction: Strength × 0.002 (Critical Damage Calculation: Critical Damage - Critical Damage Reduction, linear)

  • Debuff Application Rate: 50% + (Spirit × 0.002)

  • Debuff Resistance: Spirit × 0.002

  • Displacement Success Rate: 50% + (Constitution × 0.002)

  • Displacement Resistance: Constitution × 0.002

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