Critical Hit Check
In combat, all forms of damage have a chance to critically hit (also known as a "crit"). The likelihood of landing a critical hit depends on two factors: the attacker's critical hit rate and the defender's critical resistance rate.
Critical Hit Calculation:
Critical Hit Rate:
This is primarily determined by the attacker's Agility and any related skills, talents, or equipment that increase crit chance.
Critical Resistance Rate:
The defender’s ability to resist critical hits, primarily affected by their Agility or defensive traits, skills, or talents.
Final Critical Chance Formula:
Final Critical Chance = Attacker’s Crit Rate − Defender’s Crit Resistance Rate
If the result is positive, it indicates the percentage chance that the attack will be a critical hit.
If the result is zero or negative, the critical hit is not possible.
A single attack uses one critical hit check and can only trigger the "on critical hit" keyword once.
Example:
Attacker's Crit Rate = 30% (due to high Agility and buffs)
Defender's Crit Resistance Rate = 20% (from talents or equipment)
The Final Critical Chance would be:
30% - 20% = 10%
This means there is a 10% chance that the attacker will land a critical hit.
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