Tactical Gears
Here are some examples of Gears:
Last updated
Here are some examples of Gears:
Last updated
- Wraithbinder - "The Cursed Blade of the Purifier"
Allows the wielder to only deal normal attack damage (no damage can be dealt through skills or talents), increasing Basic Attack damage by 40/60/80%.
- Viper's Wrath Gauntlets -
Deals increasing damage to enemies the further away they are (calculated as the number of squares of linear distance x 4/6/8%, with distance measured from the center of the square).
- Heartguard of the Dawn -
When the mercenary's HP first drops below 50% in battle, they become immune to all damage for 10 turns, and their main attribute increases by 24%.
- Blade of the Unbroken Oath -
On a Critical Hit, deals an additional damage of the same type to the enemy with the lowest HP.
- Redemption -
The first time your HP falls below 40%, gain a Shield for 60% of your max HP and reduce incoming damage by 20%.
- Hexblade's Binding -
The mercenary's attack inflicts a seal that prevents healing, lasting two turns. Guaranteed hit without running a Debuff Application check. Mercenary's main attribute increases by 0/5/10%.
- Quicksilver Circlet -
Grants the mercenary immunity to all debuffs and instantly removes their debuffs, reducing damage taken by 0/5/10%.
- Mithril Crossbow -
At the start of their turn, the mercenary deals 10/15/20% of the closest enemy mercenary's maximum HP as true damage.
Discover more unique and powerful gears in the game!